Lugia has now finished the new and improved version of this eight year old demake of a 16 year old game. The new version includes a more complete story, updated music and art, and a slew of other improvements. While the original demake re-used many art assets from Final Fantasy III, Lugia created new pixel illustrations based off of the PlayStation game's renders. ROM hacker Lugia2009 spent four years rebuilding the Final Fantasy VII Famicom bootleg from the ground up. A more recent effort has saved the project, though, overhauling the original bootleg into a respectable 8-bit adventure. The bad news is that this happened a long time ago, and wasn't very good - bootleggers released a Final Fantasy VII demake on an unlicensed Famicom cartridge in China, but the balance was severely off and some critical scenes didn't make it in. Unsurprisingly, somebody had the idea to overhaul Final Fantasy VII to an oldschool 8-bit format. When Final Fantasy made the jump to 3D in its seventh installment, it brought some pretty substantial changes to a formula that had worked well for the previous six games. How well does it hold up with a quarter of that processing power? Final Fantasy VII had 32 whole bits at its disposal.
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